![]() ![]() ![]() This is in opposition to the standard action RPG design, in which you generally have an overworld and dungeons. ![]() One way in which Darkspore does differentiate itself from its genre is it's actually structured in a series of about 80 15-20 minute missions. "If it ain't broke don't fix it" certainly applies here. It's a time-tested, effective, and fun method of control that allows for precision and strategy without unnecessary complexity. Anyone who's ever played an isometric action RPG will quickly adapt to the controls, and those who haven't won't need long to get accustomed to the simple scheme. 1, 2, 3, 4, 5 on the keyboard activate abilities for whatever hero you have out, and Q, W, E switch heroes. You will move with the left mouse, and attack with the left mouse. The basic controls/gameplay of Darkspore don't need much explanation. Of course, the Diablo style action RPG is a hot market right now, with Torchlight enjoying a lot of success on PC (and soon Xbox Live), numerous DoTA clones rising, and Diablo III itself on the way, so the fact that Darkspore stands out as a unique experience in itself isn't something to ignore. What I got didn't disappoint, and in fact had some unique twists to the formula. Hopping into Darkspore for the first time, I was hoping for something kinda like Diablo. By Nick Pantazis, posted on 03 March 2011 / 4,837 Views ![]()
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